#include <stdlib.h>
#include <stdio.h>
#include <SDL/SDL.h>
void pause();
int main(int argc, char *argv[])
{
int continuer = 1;
SDL_Surface *ecran = NULL;
SDL_Event event;
SDL_Init(SDL_INIT_VIDEO);
ecran = SDL_SetVideoMode(800, 600, 32, SDL_HWSURFACE);
SDL_WM_SetCaption("Chargement d'événements en SDL", NULL);
SDL_Flip(ecran);
while (continuer)
{
SDL_WaitEvent(&event);
switch(event.type)
{
case SDL_QUIT:
continuer = 0;
break;
case SDL_KEYDOWN:
switch (event.key.keysym.sym)
{
case SDLK_ESCAPE: /* Appui sur la touche Echap, on arrête le programme */
continuer = 0;
break;
default:break;
}
break;
default:break;
}
}